#pragma once

#include "ServerSession.h"


class TempServerSession	: public ServerSession
{
	__DECL_SESSIONPOOL(TempServerSession)
public:
	TempServerSession(void);
	virtual ~TempServerSession(void);

	inline virtual eSERVER_TYPE	GetServerType()		{ return TEMP_SERVER; }
protected:
	virtual VOID OnRecv( BYTE * pMsg, WORD wSize );
	virtual VOID Init();
private:
	BOOL m_bFirst;
};